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Question 1: How do you fill up the “Sense” and “Ability” bars?

“Sense” bar: There is only 1 way, hit any kinds of targets. This Eve Isk means hit any mobs you see, as well as map objects that you can destroy.

Note: The “Sense” bar fills up with a time frame. So if you attack fast, you’ll see that only a few of your hits get registered. Meanwhile if you attack once -> Wait for bar to increase -> attack once -> Wait for bar to increase -> Rinse and repeat, you’ll see the bar will fill up in a nicer amount. But of course this method is very inconvenient and very slow.

“Ability” bar: The only way to fill this bar is to get “Over-hit!” “Counter” and “Back Attack!”

Note: The “Ability” bar fills up every time you get the above, even if you get all 3 at the same time, they WILL all be registered. So does it fast! (This kind of offset the need to fill up the sense bar)

Question 2: How do you get “Over-hit?” “Counter!” and “Back Attack!”?

“Over-hit!” - The synonym of the term is overkill. (This makes thing self-explanatory, doesn’t it?)

- Gotten by finishing the enemy with your normal attack and the finishing blow exceeds 10~20% of the enemy's hp.

- From all the testing’s I've done, it seems air-based skills (AAS, Storm-blade, Aerial Frenzy) are able to get "Over-hit!" as well as "Counter!"

“Counter!” - By finishing the enemy with a skill, nuff said.

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Home » Site News » The “Ability” bar fills up every time y...

Question 1: How do you fill up the “Sense” and “Ability” bars?

“Sense” bar: There is only 1 way, hit any kinds of targets. This Eve Isk means hit any mobs you see, as well as map objects that you can destroy.

Note: The “Sense” bar fills up with a time frame. So if you attack fast, you’ll see that only a few of your hits get registered. Meanwhile if you attack once -> Wait for bar to increase -> attack once -> Wait for bar to increase -> Rinse and repeat, you’ll see the bar will fill up in a nicer amount. But of course this method is very inconvenient and very slow.

“Ability” bar: The only way to fill this bar is to get “Over-hit!” “Counter” and “Back Attack!”

Note: The “Ability” bar fills up every time you get the above, even if you get all 3 at the same time, they WILL all be registered. So does it fast! (This kind of offset the need to fill up the sense bar)

Question 2: How do you get “Over-hit?” “Counter!” and “Back Attack!”?

“Over-hit!” - The synonym of the term is overkill. (This makes thing self-explanatory, doesn’t it?)

- Gotten by finishing the enemy with your normal attack and the finishing blow exceeds 10~20% of the enemy's hp.

- From all the testing’s I've done, it seems air-based skills (AAS, Storm-blade, Aerial Frenzy) are able to get "Over-hit!" as well as "Counter!"

“Counter!” - By finishing the enemy with a skill, nuff said.

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